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Modern Compiler Design (Worldwide Series in Computer Science), by Dick Grune, Henri E. Bal, Ceriel J.H. Jacobs, Koen G. Langendoen

Modern Compiler Design (Worldwide Series in Computer Science), by Dick Grune, Henri E. Bal, Ceriel J.H. Jacobs, Koen G. Langendoen



Modern Compiler Design (Worldwide Series in Computer Science), by Dick Grune, Henri E. Bal, Ceriel J.H. Jacobs, Koen G. Langendoen

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Modern Compiler Design (Worldwide Series in Computer Science), by Dick Grune, Henri E. Bal, Ceriel J.H. Jacobs, Koen G. Langendoen

While focusing on the essential techniques common to all language paradigms, this book provides readers with the skills required for modern compiler construction. All the major programming types (imperative, object-oriented, functional, logic, and distributed) are covered. Practical emphasis is placed on implementation and optimization techniques, which includes tools for automating compiler design.

  • Sales Rank: #833875 in Books
  • Published on: 2000-10-11
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.45" h x 1.63" w x 7.48" l, 2.70 pounds
  • Binding: Paperback
  • 754 pages

Review
"There's nothing this programmer likes more in a book than a structured, logical layout, and Modern Compiler Design has it by the bucketful. [...] this excellent book covers not just procedural languages, but object-oriented, functional, logic and parallel/distributed languages too. [...] a well-written and thorough book [...] recommended for the compiler novice." - David Johns in Application Development Advisor, Nov/Dec 2000

From the Back Cover
A compiler is one of the most vital parts of a computer?s system software, translating programs written in a high-level language into low-level commands that the machine can understand and execute. Most compiler design books focus only on techniques for imperative (or procedural) languages like C or Pascal, whereas Modern Compiler Design also covers compilation techniques for object-oriented, functional, logic and distributed languages. Features of the book include:

  • A focus on essential traditional and advanced techniques common to all language paradigms, giving readers the skills required for modern compiler construction.
  • Coverage of all the major programming language types - imperative, object-oriented, functional, logic and distributed languages.
  • A practical emphasis on implementation and optimization techniques, including tools for automating compiler design.
  • A strong intuitive style, illustrated by many practical examples.
All the authors are experienced teachers and researchers in programming languages and their implementation and have acquired a wealth of experience in compiler construction for a variety of languages. This experience has also been reflected in previous texts on Programming Languages, Programming Distributed Systems and Parsing Techniques.

Most helpful customer reviews

0 of 0 people found the following review helpful.
Five Stars
By Jack M. Kesler
This book has answered my questions.

8 of 8 people found the following review helpful.
Good bits but somewhat boring
By Andrei Formiga
Yes, this is a good text about compilers, mainly about theory. It has good insights into the area of compiler design, and it approaches many topics with ideas that aren't common in compiler books. However, many of these topics are only touched upon, with no depth, requiring you to look for other references.

Other very good feature of the book is covering compilation of languages from other paradigms. Most compiler books are geared towards mainstream imperative and object-oriented languages. This one has chapters on compilation of functional, logic and parallel programming languages as well. There is ample evidence that declarative programming paradigms in general, and functional programming in particular, are becoming ever more important in the computing industry, and this trend should go on. After all, throughout all the history of computing, the trend was always to go for more abstraction and less implementation details. So it's important to take contact with other paradigms.

Ok, so it's good in general. But it is incredibly boring to read, and I say that as someone who's very into compilers and own a lot of books on the subject. As another reviewer said, the text is often convoluted and hard to read; the organization is mostly good, but it tends to have big sections and big chapters (some very big chapters). Add to that the completely uninspiring layout and typography -- really, it's a very dull and bland look -- and I had serious trouble to read some chapters. Besides, the pseudo-code notation is really bad; better typography for the pseudo-code sections could help too.

To sum it up, if you only have to buy a single book on compilers, I would recommend against this one. Try "Engineering a Compiler" by Cooper & Torczon or wait the new edition of the dragon book by Aho et al. This one is good maybe as a second book, to get complementary insights and new ideas to explore about compilers, especially if you are researching on them, or looking for new ideas to escape from the mainstream.

But if there's ever another edition of this book, I would seriously recommend the authors to rethink its layout and typography to make it more attractive, get help with improving the text and break some chapters and sections in more maneageable pieces. Then it would be a really great book about compilers.

28 of 28 people found the following review helpful.
Requires additional references
By James Sullivan
I bought this book as an introduction to Compiler Design and to that end I have found it quite useful. The material is dense, so expect to have to re-read chapters quite often. Also, I have found it necessary to supplement this book with additional resources to fully understand what Grune is attempting to explain, particularly with chapter 3, which covers attribute grammars. The book's english can be poor sometimes so expect to have to back-track over convulted sentences. Overall, however, this book succeeds in being useful as an introduction to the theory. The authors skip implementation details, so if you are expecting to be able to actually write a compiler when you are done, you are going to be needing additional sources.
Pros: 1)great introduction to theory and maintains enough detail in each section to keep you interested. 2) Book is organized well. Each chapter represents the next step in compiler design. 3) This book covers theory, not implementation...it does not bind itself to one particular language
Cons: 1) Expect to check-out or buy additional reading to supplement this book. 2) The english often leaves something to be desired. 3) The excercises at the end of each chapter were obviously just "thrown-in" at the end. They are quite poor.

See all 11 customer reviews...

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